Skip to main content

RNG Fairness

RNG Fairness Infographic

1. What Randomness Controls

Randomness in Bloblet affects two main places:

  • Battles: Luck nudges your attack and defense rolls up or down within a small band.
  • Energize drops: The Luck Bucket decides when you hit or miss on loot.

In both cases, the rules are the same for everyone. There are no secret “rigged” paths or VIP shortcuts.

2. Battle Luck: Controlled Variance

Every battle roll has two parts:

  • Your Base power (gear + boosters).
  • A luck multiplier that can move the outcome up or down by a limited amount.

That multiplier:

  • Lives inside a fixed band (about plus or minus 20%).
  • Is applied to both players using the same formula.
  • Is driven by a secure random source, not a predictable “fake” random.

Result: strong gear and good prep matter a lot, but there is always a real chance for close upsets.

3. The Tie Band: Fair Coin Flips

When two rolls end up extremely close together:

  • The battle is treated as a Clash inside a narrow tie band.
  • Inside this band, the winner is chosen by a clean 50/50 coin flip.

This prevents slightly stronger builds from becoming literally unkillable. If you bring a competitive loadout and catch someone in the tie band, you have a real shot at winning.

4. Luck Bucket: Protection Against Bad Streaks

The Luck Bucket under Energize protects you from endless cold streaks:

  • Each miss fills your personal bucket.
  • Each hit empties it and gives you loot.
  • Over time, your effective odds stay close to the advertised rate.

Short hot or cold streaks are expected—just like in any game—but the bucket keeps the long-term behavior fair.

5. Transparency

The high-level rules in this Bible match the logic used by the game:

  • You can see the effects of luck in your own battle history and Energize stats.
  • As tooling improves, we plan to surface more views of your personal odds, streaks, and outcomes so you can sanity-check how the system treats you over time.

If live behavior ever appears to disagree with these rules, we treat that as a bug, not as “working as intended.”